Armored Talk 10/20 影片翻譯

Tank destroy roll in the future?

Tank destroy classes will be change in the future, but our current direction is focus on making ATGM vehicle to add into game. The new balance which make ATGM the primary weapons that could take out MBT. We will evaluate the current TD line, we might change the class but the states of those vehicle in current TD line (high DPM, low reload time, slightly lower pen compare to MBT) will still be the same.

未來反戰車砲

反戰車砲在未來會有所改變,目前的目標是把飛彈車輛加入反戰車分類中,新的平衡將會讓飛彈成為主要的反戰車武器,我們會重新平衡現在的TD線,但是TD線的特色(高傷害、低裝填時間以及比MBT更低一點的穿甲能力)會是類似的

Global operation in the future?

1.More Wild cards will be introduce in the future ASAP. Possible wild cards: Calling off map arty, gun base airstrike(A-10 and Su-25?), Radar jamming, other airstrike type.

2. Different objective and time to capture those point might be different

3.Dynamic weather

4. The next map for GO will be larger than desert crossing, but after that the map after that one might be the extended version of frontline PVP map which will be smaller.

Global operation的未來

1.更多Wild card會在未來推出,有可能的Wild Card像是呼叫地圖外的火砲支援、飛機機砲掃射 、雷達干擾以擊更多的空襲種類

2. 搶點的位置和時間都有可能改動

3. 更多種類的動態天氣

4.GO的下一張地圖會比現在這張還要更大,但是再下一張地圖有可能會是Frrontline PVP地圖的延伸,也就是說這張地圖會小一點

Rebalancing of vehicle

In the future change, high tier MBT might not be that invincible like now, so implement smoke change will help MBT to go through the new situation.

平衡車輛

未來高階主力戰車將不會像現在一樣無敵,所以加入煙霧彈可以多次發射的功能可以幫助未來的主戰車適應新的環境

4.Weak point will be larger!!!

Also going to focus on normalization, armor layout. We will try to make the real world machenic to this situation

4.弱點會更大!!!

同時會專注於轉正、裝甲分部,我們希望遊戲中的裝甲機制和真實世界中的相同

5. Hit point and DMG scaling

The hit point and DMG will be scaling will be input in balance 2.0, most likely like 90mm canon will have similar dmg. Fighting across different tier will be easier with hit point change.

5. 血量和傷害輸出

血量和傷害會在平衡2.0中重新調整,像是同樣口徑的火砲會有類似的傷害,在不同階中交戰會比較容易

6. Auto-canon change

Auto-canon vehicle will added ATGM and change the Time to kill on auto canon.

6.自動機砲改動

大部分的機砲車都會給飛彈,而機砲的單位擊殺時間會降低

7. APS

APS more likely will not become manual APS. Incoming ATGM alert might not be a baseline ability for every tank.

7. APS

主動防禦系統基本上不會加入手動啟動的機置,但是飛彈警戒以後不會是每一台車的基礎技能

8. New vehicle

There tons of vehicle in our inventory, we just need to finish Balance 2.0 and will open the flood gate.

8.新的車輛

我們現在有很多車輛準備推出,我們只需要把平衡2.0準備好,馬上就可以推出許多車輛

9. Physic

In the future, we will more focus on light vehicle movement on rough terrain and might focus on the tree destruction and object destruction in the far far future.

物理機置

未來,我們會專注於輕型車輛在崎嶇路面的物理,同時也會重新評估樹木被壓毀和物品被摧毀時的物理效果

10. CATTB

We will like to introduce CATTB that is truly unique

XM1A3 might be legacy vehicle!!!!

我們會在未來釋出CATTB,會非常的不一樣

XM1A3有可能成為傳奇車輛

4871

11. French MBT

French MBT will be unique, but we can’t talk about it right now.

11. 法國主戰車

法國主戰車會非常的不一樣,但是我們目前沒半法公佈任何消息

12. Community base camo and decal

We current have no plan for it, but I am interesting to implement this feature in the future

12. 社群製作的迷彩和徽章

我們目前沒有讓社群製作徽章和迷彩的計畫,但是我非常有興趣加入這像計畫

 

 

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